DeadDrift is a high-octane, action-packed arcade racing game built using the Godot Engine. Master the art of drifting, hit high speeds, and dominate the tracks.
This is a 100% Solo Project – designed, coded, and developed entirely by me.
- Godot Physics & Control: Smooth, responsive arcade racing and physics built directly within Godot.
- Intense Drifting Mechanics: Rewarding gameplay mechanics that challenge your cornering and drift timing.
- Dedicated Server Support: Integrated backend systems designed to handle game rooms and server connections.
Get the latest build of the game from the official links below:
Download from Official Website
Or Itch.io
- Download the game archive for your OS (Windows/Linux) from the links above.
- Launch the
.exefile.
- Game Engine: Godot Engine
- Programming Languages: GDScript (Game Logic) & JavaScript / Node.js (Dedicated Server Integration)
- Developer: Solo developed by Petar (@P374R)
This project uses awesome assets from the open-source commGodot alongside original creations:
- 3D Models / Textures: Custom original assets made by Petar, with additional commGodot assets from [Name of creator or website, e.g., Kenney.nl], some of the models and textures are made by Petar (@P374R)
- Audio / Sound Effects: [Name of creator or website]
- Fonts: [Name of font creator]
Huge thanks to the creators for supporting indie game development!
This game is protected under a custom Proprietary License. You can play it for free, but modifying, reselling, or copying the assets is strictly prohibited. See the LICENSE file for more details.
Disclaimer: This game is currently under active solo development. New tracks, cars, and online matchmaking stability updates are rolling out frequently!