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See what PRs are rescueable from original MightyPirates repo #4
Some of these PRs might be LLM-generated. Most other open PRs probably do not make sense in the context of 1.21 (refactors, adding/fixing integrations, etc) or are not high-priority with such a tiny team.
My understanding is that none of the PRs on the original MightyPirates repo are LLM generated.
However, it is also worth exploring https://github.com/GTNewHorizons/OpenComputers for their patches. I backported some of them from time to time, but certainly not all. I last looked at their status quo on May 31st, 2026.
Note that beeps were deliberately left synchronous, as per the PR discussion. The idea was to fill in the blank with a more advanced sound card peripheral, which would also properly handle network load (batch sound commands etc).
Then I think we got everything that looked short-term viable. When (if) we have more resources to look more into other open PRs/issues, we can do more passes on things. Closing.
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RobertCochran commentedon Aug 4, 2026
I looked and came up with the following list of PRs that might be worth putting additional effort into short-term:
Some of these PRs might be LLM-generated. Most other open PRs probably do not make sense in the context of 1.21 (refactors, adding/fixing integrations, etc) or are not high-priority with such a tiny team.
asiekierka commentedon Aug 4, 2026
My understanding is that none of the PRs on the original MightyPirates repo are LLM generated.
However, it is also worth exploring https://github.com/GTNewHorizons/OpenComputers for their patches. I backported some of them from time to time, but certainly not all. I last looked at their status quo on May 31st, 2026.
CaitlynMainer commentedon Aug 7, 2026
Alright, so I've reviewed and merged
asiekierka commentedon Aug 7, 2026
Note that beeps were deliberately left synchronous, as per the PR discussion. The idea was to fill in the blank with a more advanced sound card peripheral, which would also properly handle network load (batch sound commands etc).
RobertCochran commentedon Aug 7, 2026
I didn't mention that one because I saw the discussion clearly wanting to keep the existing async behavior, yeah
CaitlynMainer commentedon Aug 7, 2026
Odd... that was one of the ones in my list.... I... have no idea how it got there.
CaitlynMainer commentedon Aug 7, 2026
Reverted 7b49315
RobertCochran commentedon Aug 8, 2026
Then I think we got everything that looked short-term viable. When (if) we have more resources to look more into other open PRs/issues, we can do more passes on things. Closing.